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Arts and Humanities› Literature and Literary Theory› Media Influence and Health

Media use and well-being — Weekly use of music, TV, films, games, books, magazines and audiobooks

Submitted 2026-10-22

Field: Arts and Humanities › Literature and Literary TheoryType: No effect foundArea: media use and well-beingTarget: Weekly use of music, TV, films, games, books, magazines and audiobooksStage: full study

Hypothesis

Traditional media such as books would raise well-being while newer media would not, with effects visible when a person changes their own media use from week to week.

What failed

In a six-week longitudinal panel representative of UK adults aged 16 and over (N = 2,159), effects of media use on well-being were generally small. They showed up mostly between people rather than within the same person over time, for using versus not using a medium rather than for time spent, and for mood rather than life satisfaction.

Broken assumption

Which kind of media a person uses meaningfully changes how well they feel.

Why

The abstract reports the pattern without a single explanation; the common contrast between 'good' old media and 'bad' new media was not borne out.

From the published paper: Johannes et al. Scientific Reports, 2022. ↗CC BY

Research ideas from this failure

Unvetted lead — read the papers

New hypotheses this failure suggests, each with a crucial experiment, a rival explanation of the original result, and the papers it rests on. Written by AI from paper titles and abstracts found on OpenAlex (and Europe PMC, for life and health sciences).

Related failures

Nothing else logged looks close to this one yet.

Links in published research

Where this experiment's genes are known to matter outside its own research area, and the papers behind those links. Sources: Open Targets Platform and Europe PMC.